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Drop Alive Download For Pc [portable]





















































About This Game An adventurous and curious water drop is trapped inside a house and needs your help to get back to the place she truly belongs to; a nearby glistening river. Climb a pile of jars, squeeze yourself through pipes and manage to get past a fridge full of stalactites without bursting. Use your wit to change from one state to another (liquid, solid and gas) surpassing every obstacle thrown your way as the game’s difficulty increases. Drop Alive combines all the right ingredients; entertainment, challenge, an exclusive soundtrack and the beauty and charm of heartwarming, handmade illustrated scenarios, an experience both adults and children will forever enjoy and cherish.Main Features Have fun as you navigate through 12 different levels, each with an aesthetic and peculiarity of its own! Original Drop Alive exclusive music. Delight yourself with a warm and fun soundtrack of over 10 themes! Collectables, Achievements, Cards and Full controller support. Alternate between 3 different states; liquid, solid and gas, to overcome every obstacle thrown your way. Leaderboards. Challenge your friends! Warning (as in "don’t say we didn’t warn you"): Do not, by any means, let this cute little fellow fool you. Drop Alive ain’t as easy as it seems. 12 unique unlockable Skins! Some of the skins you might find 1075eedd30 Title: Drop AliveGenre: Casual, Free to Play, IndieDeveloper:Invi GamesPublisher:Ipsilon DevelopmentsRelease Date: 6 Dec, 2016 Drop Alive Download For Pc [portable] this game is like a charecter i created on unity. jimmy. its my little slime charecter that flys jumps and follows me around.._.. A cute, fun and short game that can actually get pretty difficult at times.But the music was pretty motivating and kept me going.The setting is especially pleasant.It's a free game, check it out.Why not, right? I did, and I don't regret anything.(Apart from killing the cute water droplet over and over again; that I do regret). This is a realy fun game but it is very hard and stressfull sometimes so remember if at first you lose try try again. I personally really like platformer games, and this one is really good. The flow of the whole thing (flow get it?) is great!Your a drop of water trying to get to a lake that you see from your window. You can change from a liquid, gas, and solid!Get through the obstacles and to the lake......before you evaporate!!!. Alright... I will be very serious, this game is hard. I enjoyed myself, I made a playthrough, BUT the game has no replayabilityoverall a 8/10the game is good. i really enjoyed playing this game they just need to add few more levels. Nice game, not very long, you could complete it in 20 minutes to an hour, but it controls nicely, has a beautiful art style, and is just a really cute game. I would definately recommend it to anyone with a little spare time.. Super meat boy for dummies.. Of all the different genres of video games I’ve experienced, 2-D platformers have always been my favorite. There are few things I enjoy more than sitting down with a snack and a glass of water to enjoy a well-made 2-D platformer. As such, you can probably imagine my excitement upon finding a free platformer on Steam with a relatively high user score. Eager for what was likely to come, I rapidly downloaded the game and began playing, filled with hope for the upcoming adventure and joy for returning to the realm of platformers. By the time I finished Drop Alive just under an hour and a half later, all of that hope and happiness had degenerated into disappointment and frustration. To the game’s credit, its graphics and music are both top notch. In fact, it was the former aspect that initially caught my attention before I realized that the game was a 2-D platformer. It has a beautiful art style which appears to be hand-drawn and any animations seem fluid and natural. Likewise, the music perfectly complements the moods of the stages established through their graphics. In short, Drop Alive both looks and sounds (for the most part, more on this later.) amazing, an aspect which immediately hooks in prospective gamers. Unfortunately, these gamers will realize perhaps the most fundamental weakness of Drop Alive as soon as they pick up their controllers: the control. While the main character’s vertical motion is alright, its horizontal movement is perhaps the slowest of all characters in 2-D platformers I’ve played. This leads any kind of movement in the game to feel sluggish and, by extension, thoroughly unnatural to gamers who have developed any kind of intuition with 2-D platformers. I played Drop Alive for 80 minutes total and, by the end, I was still missing jumps and dying because I just couldn’t get used to the control, despite my deep experience in the 2-D platformer genre. The poor control of the main character extends to its alternate forms as well. As the player character is a water droplet, its adventure vaporizes it into a cloud of steam at certain points and chills it down to a ball of snow/ice at others. While the first transformation controls fine, the latter literally feels like it was never play-tested whatsoever. While in snowball form, the main character moves far too quickly, which makes any kind of platforming that is even remotely precise a virtual impossibility. Unfortunately, later stages combine this alternate form with jumps over lethal fluid or other hazards, leading to many premature deaths throughout the game. This issue is exacerbated by the inability to control the snowball’s aerial drift after a jump, entailing even more deaths at the hands of this game’s lackluster control. It is upon reaching these later stages where much death occurs at the hands of this game’s control that the second major issue of Drop Alive rears its ugly head: the complete lack of a health bar or checkpoints. Yes, that’s right: whenever you make a mistake in Drop Alive, you die immediately and have to start the stage all over again. In other words, in order to complete a level in Drop Alive, you need to play the stage essentially perfectly. While this game design is archaic at best and absolutely inexcusable at worst, the game’s issues related to control make this all the worse, since the game causes you to make mistakes through its faulty control and subsequently ruthlessly punishes you for making these mistakes. Finally, as mentioned in the section on Drop Alive’s positive attributes, while the music of the game is certainly one of the game’s strongest elements, some of the in-game sounds definitely qualify as flaws. Most notably, upon dying, the water droplet lets out a whine, as if it is on the verge of tears. As previously stated, death in this game is far more irritating than it needed to be, but this addition just made everything slightly worse. This may seem to be a minor point on the surface level, but trust me: when you’re dying repeatedly due to the aforementioned problems and being forced to start at the beginning of the stage each time, the main character sobbing and moaning gets on your nerves fairly quickly. I honestly wish I could recommend Drop Alive. As previously stated, this game boasts a near perfect blend of music and aesthetics, which confers it a magnetic pull for potential gamers; however, I simply cannot recommend a game with such a vile combination of awful controls and literally no leeway for error. Even with its nonexistent price tag, Drop Alive still falls short of what else can be found on Steam. If you’re looking for a free 2-D platformer on Steam, I’d suggest The Expendabros over this any day: while its presentation may be strictly inferior to that of Drop Alive, it stands head and shoulders over Drop Alive in the gameplay department. Drop Alive may have not wasted any of my money, but it certainly infuriated me and wasted my time. And, to be honest, I think that’s probably worse.. Drop alive is a cute fun game...

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